Technology Integration:

 

Elements of technology integrated lessons:

Selecting and incorporating resources

Teachers are responsible for their own progress in integrating technology into daily practices.

 

Guiding Questions before beginning to think about integration of technologies

What student learning outcomes (content and process) I am responsible to meet?

Are my students prepared to use technologies to meet the content and process learning standards?

Which students in my classroom need the benefit of additional uses of technology (for remediation, accelerated learning, special help, etc.)?

The basic rule of thumb in selecting technology resources is that students with different levels of achievement and content knowledge require a range of technology resources.

AND

Not every lesson needs technology so consider your goals before deciding to use technology. If the use of technology enriches, extends or facilitates the learning outcomes you have decided are important in a lesson, they should be used. Do not use technology if technology will not help you accomplish those goals more effectively.

 

 

STEPS TO WEAVING TECHNOLOGY INTO LESSONS YOU TEACH

Before you plan a lesson identify the curriculum area(s) and break down the standards to be addressed (scope and sequence will probably dictate) into specific key process and content skills students will need to master.

Identify the learning styles and needs of your students.

Review the hardware and software that is available

Match technology tools that are available to skills and content development needs. Select those that best support the teaching of the process and content skills upon which you are focusing.

Plan the lesson and the specific part(s) technology will play (see Technology Integration Planning Chart).

Make a list of the software and equipment materials necessary to implement the lesson and estimate the time needed to complete the activity.

Develop alternative assessments that measure and document that the content and process skill goals the lesson was designed to address were met.

 

Aligning Technology Tools and Tasks

No single piece of software or hardware can address all of your instructional needs. Sorting technology by the category of use is one way to apply the right technology tool to the given task.

Categories of technology that broadly support different classroom strategies:

Tutorial Technology - support transmission of information from source to student. Used to support remediation efforts or skill development. Ex. Drill and practice "games", Integrated learning systems with one student per computer, computer based training and testing

Application Uses of Technology- technology that includes tools to help you do other things and have no content in and of themselves. Ex. word processing, spread sheet programs, database applications, data collection/manipulation/analysis programs. Used as a step toward achieving an instructional goal

Exploratory Technology- combines content with strategy to encourage student engagement and active learning. Generally open-ended with a variety of outcomes possible. The primary goal not to get the "right" answer, but to use technology to engage student in a subject from which they can derive meaning. Used to facilitate student cooperation, critical thinking, and group problem solving.

Communications Technology- use of telecommunications which support teaching and learning. Can also be combined with other technology categories. Generally used when students are exploring to facilitate student collaboration and research across distances. This tool is also content neutral, but can be used to meet goals that would otherwise be impossible given traditional methods. Ex. electronic mail, teleconferencing, Internet research, student publishing of web pages, and collaborative on-line projects.

 

 

How technology is best used as a tool

and the kinds of technologies commonly used (by discipline):

From North Central Regional Educational Laboratory (U.S. Department of Education)

"Technology Connections for School Improvement" pg. 9-14

Science: Use of hands-on technologies and software focused on scientific inquiry (i.e. IMMEX) and ready access to the Internet

Simulation and demonstration tools that show how concepts apply to real-world
phenomena

Exploration and guided practice tools to assist students' use of scientific knowledge

Online data-sharing communities involved in scientific inquiry

Reference CD-ROMs and Web sites for information research

Problem-solving tools that foster scientific thinking

Creative activity tools the encourage students to image probabilities

A range of digital and electronic instrumentation

English/Language Arts: Use of multi-sensory forms of communication in addition to print (i.e. Electronic books, CD-ROM, Inspiration, Internet) and word processing software

Drill and practice in reading and writing to improve basic skills

Record keeping for self-monitoring

Word processing to support generating and organizing text

Software to support writing, including electronic grammar, spelling and style checkers

Authoring tools for creating multimedia presentations

Multimedia reference tools (encyclopedias or Internet for student research)

Instructional vocabulary, phonics and story mapping games

Software for teaching reading strategies, including electronic books with multi-sensory stories

Networked computers for participation in online learning communities with collaborative writing spaces

Mathematics: More than computer-assisted drill and practice software. Use of calculators, computers for demonstration and solving problems.

Acquiring, evaluating, and processing numeric information

Performing calculations and interpreting trends

Graphing and communicating numeric information

Investigating and solving problems with mathematical premises

Creating and running models and simulations

Social Studies: Use geographical, mapping and history based software applications, age-appropriate simulations.

Databases and graphing and charting software for conducting comparative studies of demographic trends

Electronic atlases and laserdiscs, videos, and CD-ROM images for developing an understanding of geographical and physical characteristics

Telecommunications, especially the Internet, for conceptualizing self, family and community contexts around the world and for demonstrating characteristics of our global village.

Simulations for role-playing activities of historical events

Statistical programs for conducting quantitative research and for analyzing results